Tuesday 19 November 2013

Modelling Practise

I've started making some preparation models to practise my skills and to specifically work on how to create models for a game. For this model, I've used a reference image to see if I can replicate an existing piece of architecture.

Image by Clara



I made the end of the wall look as though it has partially collapsed, I think with the right texturing it could look very well worn and aged. The right approach to video games modelling, is to create simple meshes and use the detail in the textures and normal maps effectively.