Sunday 18 May 2014

The Introduction Scene - Unity

I worked with Sean Oxspring and Alex Saye to set up the introduction scene in Unity. I shaped the terrain of the area to create a path for the carriage to travel along, and painted the terrain with textures and foliage. I also added a duplicate of the entrance gates model, without the gates to make it clearer to the player that they are entering the grounds.

I explained the events of the introduction to Sean and Alex and they took care of setting it up.



This video shows a couple of seconds of the intro from the perspective view - NOT the player view. It illustrates how Alex managed to give the carriage a jolting motion as it moves across the scene. The speaker symbols show where sound clips have been attached, one is the rumbling sound of the carriage and the other is the dialogue.