To help spark a few more ideas in terms of the visual style of my project, I wanted to look at the Gothic Horror/Period Horror genres. There are two main examples that I feel have some similar features that I wanted to explore in my own project; "Dorian Gray" (2009) and "The Woman in Black" (2012).
"Dorian Gray" is set in the late 19th century, therefore is a good aesthetic reference for the time period that I would like to reflect in the design of my game level. Looking at it in terms of cinematic visuals though, I think the film has some very nice colour palettes and generally dreary lighting that compliments the dark tones of the story. I took screen captures of a few of the shots that I thought had colours, angles, features and lighting that would benefit me when it comes to creating more concept artwork.
"The Woman in Black" 2012 film adaptation of Susan Hill's novel, displays traditional Gothic horror aesthetics. The grand setting of Eel Marsh House gives off an unsettling air with a dreary colour palette and the use of thick, untamed foliage visible in most of the outdoor scenes. I also want to evoke the same type of emotional response from anyone that will be playing my game level.